Summary of Qualifications
Graduate of School of Visual Arts with over 5 years of hands on experience in modeling and texturing
Expertise
• Modeling both low and high poly (organic, mechanical, hard surface and architectural)
• Texturing ( Photoshop, Polypainting in Zbrush)
• Lighting (Mental Ray)
Professional Experience
Intern CG Modeler at Muse Games, New York, NY
March 2010 - June 2010
• Modeled enemy characters and foliage for Creavures (PC Game)
• Worked on normal maps in Zbrush for enemy character
• UVed and textured enemy characters in Zbrush and Photoshop
Education
• School of Visual Arts BFA, Computer Arts 2005-2009
• NYC College of Technology AAS, Art and Advertising Design 2004-2005
Skills
• Excellence in Maya and Zbrush
• Mel Scripting
• Photoshop, Illustrator, After Effects, Dreamweaver, Encore, Premiere
• Final Cut Pro
• Proficient in Mac and PC
Languages
• English
• Spanish
• Basic Italian
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