Paul Gayton
Email:Paul@StangRay3D.com

Summary of Qualifications
Graduate of School of Visual Arts with over 5 years of hands on experience in modeling and texturing

Expertise
• Modeling both low and high poly (organic, mechanical, hard surface and architectural)
• Texturing ( Photoshop, Polypainting in Zbrush)
• Lighting (Mental Ray)

Professional Experience
Intern CG Modeler at Muse Games, New York, NY
March 2010 - June 2010
• Modeled enemy characters and foliage for Creavures (PC Game)
• Worked on normal maps in Zbrush for enemy character
• UVed and textured enemy characters in Zbrush and Photoshop

Education
• School of Visual Arts BFA, Computer Arts 2005-2009
• NYC College of Technology AAS, Art and Advertising Design 2004-2005

Skills
• Excellence in Maya and Zbrush
• Mel Scripting
• Photoshop, Illustrator, After Effects, Dreamweaver, Encore, Premiere
• Final Cut Pro
• Proficient in Mac and PC

Languages
• English
• Spanish
• Basic Italian

 

Home | Gallery - CG Rendered Stills | Blog | Resume | Site design by Paul Gayton All Materials on this site are copyrighted
© 2010-2011 Paul Gayton- All rights reserved